

Restores the consumer's sanity by a certain amount dependent on Difficulty. Places salt piles that ghosts can interact with to leave footprints. Used to listen to paranormal sounds in a large range. Provides light when a ghost or player passes it. Can also be used on campfires in Maple Lodge Campsite. Will provide a video feed to the computer.

Prevents ghosts from hunting in a certain radius.įunctions identically to the UV Flashlight, albeit with a larger, spherical radius.Ĭan be equipped on a player's head. Used for optional objectives, and to provide light. Purchased equipment will be lost if a player dies during an investigation. This equipment must be purchased in the game's equipment store and will not be given by default. Used to detect D.O.T.S Projector evidence. Used to take photos of various ghost interactions for additional profit.Ĭreates a field of green lights when placed. Used to reveal fingerprints and footprints created by ghosts.Ĭreates a video feed, which is relayed to the van's computer. Used to obtain Ghost Writing from a ghost.Ĭan detect EMF presence in the area. Used to communicate with a ghost through questions. Starter Equipment is available from the very beginning, and one of each of the following will always be included on an investigation, though additional pieces may be purchased. Holding active electronic equipment during a hunt will attract nearby ghosts. Ghosts disrupt nearby electronic equipment whenever they are visible, such as during a hunt or when they manifest (i.e. Players can still buy more than 1000 of each item, but if they die, the number of that item will be reset to 1000, without compensation. The soft limit on purchasable equipment is 1000 for each item. smudge sticks and sanity pills) do not need to be bought again if the player remains alive. Items with limited use per contract (e.g. Players who stay alive do not have to collect their equipment at the end of a contract to keep their equipment it will be returned to them automatically. When a player dies, they lose all equipment they added to the mission, excluding the default starter equipment that is always provided. They can also be bought (but not sold) while in a server lobby. Equipment may be purchased or sold via the item store from the main menu.
